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161. Make every pilot count... - in Player Features and Ideas Discussion [original thread]
Lugh Crow-Slave wrote: lol what do you mean competitors this is something that would make CCP more $ fast and drive more players away in the long run sounds like CCPs MO You're honestly claiming people would simply sub more accounts/buy mo...
- by Isaac Armer - at 2016.05.03 16:03:15
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162. Biography - in Player Features and Ideas Discussion [original thread]
wait, people pay attention to player biographies?
- by Isaac Armer - at 2016.05.03 15:16:38
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163. Make every pilot count... - in Player Features and Ideas Discussion [original thread]
So you want to drive even more people out of the game? neat. You don't happen to work for one of CCP's competitors, do you?
- by Isaac Armer - at 2016.05.03 15:14:57
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164. Lack of new content for 0.5 to 1.0 space - in EVE General Discussion [original thread]
Chopper Rollins wrote: Confirming there is PVE outside of hisec. I went and did L2 missions in lowsec because better rewards and standings increases. I also assumed everyone did that. I found empty systems where i'd rarely be troubled, occasion...
- by Isaac Armer - at 2016.05.02 23:09:13
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165. Jump Clone Charge - in EVE General Discussion [original thread]
Shae Tadaruwa wrote: We can see the forest for the trees just fine. CCP wanted to provide some room for players to offer competitive services to other players and for that to happen, the cost of NPC jump clone services needed to rise. That's ...
- by Isaac Armer - at 2016.05.02 21:47:13
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166. Jump Clone Charge - in EVE General Discussion [original thread]
Zorn Cosby wrote: And again the numbers that I am discussing is not K, but M. Quite a difference between thousand and millions. And I am not going to be buying extractors as they are too expensive as well given that my income is fixed. Gosh ...
- by Isaac Armer - at 2016.05.02 21:18:42
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167. Jump Clone Charge - in EVE General Discussion [original thread]
Zorn Cosby wrote: And since the change, I have not JC'd once. It is financially stupid to do so. To use a JC clone to gain SP is dumb now when there are extractors on the market. The only reason that this is so is due to the new per use JC fee....
- by Isaac Armer - at 2016.05.02 21:07:08
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168. Jump Clone Charge - in EVE General Discussion [original thread]
Zorn Cosby wrote: And I never made any claims about others and their frequency of JC use, except to suppose that the richest players probably have multiple alts per account and will incur less JC use fees than single character accounts. Please ...
- by Isaac Armer - at 2016.05.02 20:55:36
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169. Jump Clone Charge - in EVE General Discussion [original thread]
Zorn Cosby wrote: And your continuing to cherry pick numbers reflects poorly. I have stated 100M to 250M annual costs. And yes, there was a full year where I jumped nearly every single day with max skills. You jumped every single day with ea...
- by Isaac Armer - at 2016.05.02 20:29:10
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170. FAX's and Triage ( WTF CCP ) - in EVE General Discussion [original thread]
smokeydapot wrote: I have no real desire for any one particular FAX variation as I can fly 3 out of 4 the other is of a race I have no interest in, I must have missed the part of the patch notes that stated that ship A and B are designed for k-...
- by Isaac Armer - at 2016.05.02 20:11:52
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171. Jump Clone Charge - in EVE General Discussion [original thread]
Zorn Cosby wrote: So I take it that those belittling my issue would have no concerns were CCP to implement a 500K recurring fee to logon to their account and access their assets? And better yet, if they do it without discussing or documenting...
- by Isaac Armer - at 2016.05.02 19:50:51
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172. Jump Clone Charge - in EVE General Discussion [original thread]
Zorn Cosby wrote: Please stop choosing to lie to the group. This is NOT A 100K ANNUAL ISSUE. It is 100M to 250M per year per account And? You have seven accounts, multibox blitzing and you can make that much isk in next to no time. In...
- by Isaac Armer - at 2016.05.02 19:45:58
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173. Jump Clone Charge - in EVE General Discussion [original thread]
Zorn Cosby wrote: It is a simple cost benefit analysis. +3 implants are moderately priced, so much so that they are standard fare for those that have some assets and live in hi sec, some even use +4 as regular just not me. +5 implants are high ...
- by Isaac Armer - at 2016.05.02 19:25:28
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174. Jump Clone Charge - in EVE General Discussion [original thread]
Zorn Cosby wrote: It is not just 100K, it is 100M to 250M per account per year. I do not run incursions and have no interest in doing so. How absurd can you be? This is not about making more ISK to offset the undocumented rule change, it is ...
- by Isaac Armer - at 2016.05.02 18:46:58
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175. Sticky:AFK CloakingGäó: Ideas, Discussion, and Proposals - in Player Features and Ideas Discussion [original thread]
Daniel Ornulf wrote: his goal is to make people dock up? I don't understand, how does he hope to kill them if they're docked up? -his goal is to kill people -he can't kill ppl while he's afk (as you explained) so why stay logged in 24/7? ple...
- by Isaac Armer - at 2016.05.02 18:37:51
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176. Gameplay suggestions-try not to flame, if you can. - in Player Features and Ideas Discussion [original thread]
Bunnie Hop wrote: I started in June 03, I come and go. I have seen many corpmates and rl friends quit and read the forums every step of the way. I wont give you all my account details or post with an 03 character, but CCP can see my account det...
- by Isaac Armer - at 2016.05.02 18:36:06
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177. Jump Clone Charge - in EVE General Discussion [original thread]
Zorn Cosby wrote: They are basically removing my 7B+ of assets from being utilized by my accounts due to an undocumented rule change. This is an in-game ISK grab, sorry that this is a hard concept... And yes, ISK does have a cash equivalent, P...
- by Isaac Armer - at 2016.05.02 18:21:02
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178. Gameplay suggestions-try not to flame, if you can. - in Player Features and Ideas Discussion [original thread]
Bunnie Hop wrote: Oh lets not talk extremes. The game has evolved over the years, why should it not continue to try to evolve and find things that can work better. Show me anything beyond your opinion that suggests what you're saying would i...
- by Isaac Armer - at 2016.05.02 16:14:09
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179. Gameplay suggestions-try not to flame, if you can. - in Player Features and Ideas Discussion [original thread]
Bunnie Hop wrote: Perhaps, but this will also make Eve just a niche game that earns a fraction of what it could. So CCP should throw what makes EVE, EVE out the window for some extra cash? WoW in space?
- by Isaac Armer - at 2016.05.02 16:09:26
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180. Gameplay suggestions-try not to flame, if you can. - in Player Features and Ideas Discussion [original thread]
Bunnie Hop wrote: Some people need that risk free environment and regardless of what the forum warriors state, the game has lost a huge player base over it. I simply suggested giving them that and then making more incentives for pvp in low and ...
- by Isaac Armer - at 2016.05.02 16:06:00
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